Caching server data locally is a huge part of the advantage a native app has over a web app. Normally this is
non-trivial as it requires a delicate balance especially if you want to test the server resource for changes.
HTTP provides two ways to do that the ETag and
Last-Modified. While both are
great they are non-trivial to use and by no definition seamless.
We just added an experimental feature to connection request that allows you to set the caching mode to one of
4 states either globally or per connection request:
OFF is the default meaning no caching.
SMART means all get requests are cached intelligently and caching is “mostly” seamless
MANUAL means that the developer is responsible for the actual caching but the system will not do a request on a resource that’s already “fresh”
OFFLINE will fetch data from the cache and wont try to go to the server. It will generate a 404 error if data isn’t available
You can toggle these in the specific request by using
setCacheMode(CachingMode) and set the global
Caching only applies to
There are several methods of interest to keep an eye for:
protected InputStream getCachedData() throws IOException; protected void cacheUnmodified() throws IOException; public void purgeCache(); public static void purgeCacheDirectory() throws IOException;
This returns the cached data. This is invoked to implement
readResponse(InputStream) when running offline
or when we detect that the local cache isn’t stale.
The smart mode implements this properly and will fetch the right data. However, the manual mode doesn’t
store the data and relies on you to do so. In that case you need to return the data you stored at this point and must
implement this method for manual mode.
This is a callback that’s invoked to indicate a cache hit, meaning that we already have the data.
The default implementation still tries to call all the pieces for compatibility (e.g.
However, if this is unnecessary you can override that method with a custom implementation or even a blank
implementation to block such a case.
purgeCache & purgeCacheDirectory
These methods are pretty self explanatory. Notice one caveat though…
When you download a file or a storage element we don’t cache them and rely on the file/storage element to
be present and serve as “cache”. When purging we won’t delete a file or storage element you downloaded and
thus these might remain.
However, we do remove the
Last-Modified data so the files might get refreshed the next time around.