Class WorldManifold

java.lang.Object
com.codename1.gaming.physics.box2d.collision.WorldManifold

public class WorldManifold extends Object
This is used to compute the current state of a contact manifold.
  • Field Details

    • normal

      public final Vec2 normal
      World vector pointing from A to B
    • points

      public final Vec2[] points
      World contact point (point of intersection)
  • Constructor Details

    • WorldManifold

      public WorldManifold()
  • Method Details