A Glass Tutorial appears on top of the UI especially on a touch device
but could be on any device and points to/circles components within the UI
coupled with explanation of what they do and a tint of the screen.
It is implemented as a GlassPane on top of a Form which is automatically
removed when a user touches the screen or presses a button.
To position elements within the glass tutorial the elements must be
associated with a component instance of the underlying UI and positioned
relatively to said component.
The GlassTutorial uses the "GlassTutorial" UIID to paint itself it then paints
the hint components in their proper places.
Places a hint within the glass in a position relative to the destinationComponent, the position
is indicated with border layout attributes. Notice you can place multiple components on a single
element and they will be rendered in order e.g. a component with a border can be used to "circle"
the destination by placing it in the CENTER position and another arrow with text can be places in
the south position below.
hintComponent - The component that would be renderered in the given position
destinationComponent - the "hinted" component over which the hint will show
position - the position relative to the destinationComponent in BorderLayout values e.g. to place the hint
above the component just place it in BorderLayout.NORTH. The center will stretch the component but the
other sides will give the component its exact preferred size.