Class TextSelection.Char

java.lang.Object
com.codename1.ui.TextSelection.Char
Enclosing class:
TextSelection

public class TextSelection.Char extends Object
Encapsulates a box around a single character/glyph in the UI, storing the component that it belongs to, the position of its corresponding character in the component's text, and the bounds of the box, relative to #getSelectionRoot().
  • Constructor Details

    • Char

      public Char(int pos, Rectangle bounds)

      Creates a new Char

      Parameters
      • pos: The position of the character.

      • bounds: The bounds of the box, relative to #getSelectionRoot()

    • Char

      public Char(int pos, int x, int y, int w, int h)

      Creates a new Char

      Parameters
      • pos: THe position of the character.

      • x: The x-coord of the box, relative to #getSelectionRoot()

      • y: The y-coord of the box, relative to #getSelectionRoot()

      • w: The width of the box.

      • h: The height of the box.

  • Method Details

    • getPosition

      public int getPosition()

      Gets the character position. This can be used by the Component that contains the text to map it back to its model.

      Returns

      The position of the character.

    • toString

      public String toString()
      Overrides:
      toString in class Object
    • translate

      public TextSelection.Char translate(int tx, int ty)

      Translates the Char box.

      Parameters
      • tx: Translate x pixels.

      • ty: Translate y pixels

      Returns

      A new Char translated.