Client API. The Codename One framework your app is built on: this runs on the device, not in a backend.

public static final class GltfScene.Node

  1. Object
  2. GltfScene.Node
One node of the scene graph.

Methods

public String getName()The node’s name, or an empty string.
public int getParent()The parent node’s index, or -1 for a root.
public int[] getChildren()The child node indices.
public float[] getTranslation()The rest translation x, y, z.
public float[] getRotation()The rest rotation as an x, y, z, w quaternion.
public float[] getScale()The rest scale x, y, z.
public int getSkin()The index of the skin that deforms this node’s mesh, or -1.

Inherited methods

Method details

getName

public String getName()
The node’s name, or an empty string.

getParent

public int getParent()
The parent node’s index, or -1 for a root.

getChildren

public int[] getChildren()
The child node indices.

getTranslation

public float[] getTranslation()
The rest translation x, y, z.

getRotation

public float[] getRotation()
The rest rotation as an x, y, z, w quaternion.

getScale

public float[] getScale()
The rest scale x, y, z.

getSkin

public int getSkin()
The index of the skin that deforms this node’s mesh, or -1.