Class GearJointDef

java.lang.Object
com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
com.codename1.gaming.physics.box2d.dynamics.joints.GearJointDef

public class GearJointDef extends JointDef
Gear joint definition. This definition requires two existing revolute or prismatic joints (any combination will work). The provided joints must attach a dynamic body to a static body.
  • Field Details

    • joint1

      public Joint joint1
      The first revolute/prismatic joint attached to the gear joint.
    • joint2

      public Joint joint2
      The second revolute/prismatic joint attached to the gear joint.
    • ratio

      public float ratio
      Gear ratio.
      See Also:
  • Constructor Details

    • GearJointDef

      public GearJointDef()