Class Mat22
java.lang.Object
com.codename1.gaming.physics.box2d.common.Mat22
A 2-by-2 matrix. Stored in column-major order.
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionfinal Mat22abs()Return the matrix composed of the absolute values of all elements.static final Mat22Return the matrix composed of the absolute values of all elements.final voidabsLocal()static voidfinal Mat22Add this matrix to B, return the result.final Mat22Add B to this matrix locally.final Mat22clone()Return a clone of this matrix.static final Mat22createRotationalTransform(float angle) static final voidcreateRotationalTransform(float angle, Mat22 out) static final Mat22createScaleTransform(float scale) static final voidcreateScaleTransform(float scale, Mat22 out) booleanIndicates whether some other object is "equal to" this one.final floatgetAngle()Extract the angle from this matrix (assumed to be a rotation matrix).inthashCode()Returns a hash code value for the object.final Mat22invert()Returns the inverted Mat22 - does NOT invert the matrix locally!final Mat22final voidinvertToOut(Mat22 out) final Mat22Multiply another matrix by this one (this one on left).static final Mat22static final Vec2final Vec2Multiply a vector by this matrix.final Mat22final voidstatic final voidstatic final voidfinal voidfinal voidmulToOutUnsafe(Mat22 R, Mat22 out) static final voidmulToOutUnsafe(Mat22 A, Mat22 B, Mat22 out) static final voidmulToOutUnsafe(Mat22 R, Vec2 v, Vec2 out) final voidmulToOutUnsafe(Vec2 v, Vec2 out) final Mat22Multiply another matrix by the transpose of this one (transpose of this one on left).static final Mat22static final Vec2final Vec2Multiply a vector by the transpose of this matrix.final Mat22final voidmulTransToOut(Mat22 B, Mat22 out) static final voidmulTransToOut(Mat22 A, Mat22 B, Mat22 out) static final voidmulTransToOut(Mat22 R, Vec2 v, Vec2 out) final voidmulTransToOut(Vec2 v, Vec2 out) final voidmulTransToOutUnsafe(Mat22 B, Mat22 out) static final voidmulTransToOutUnsafe(Mat22 A, Mat22 B, Mat22 out) static final voidmulTransToOutUnsafe(Mat22 R, Vec2 v, Vec2 out) final voidset(float angle) Set as a matrix representing a rotation.final Mat22set(float exx, float col2x, float exy, float col2y) final Mat22Set as a copy of another matrix.final voidSet by column vectors.final voidSet as the identity matrix.final voidsetZero()Set as the zero matrix.final Vec2Solve A * x = b where A = this matrix.final voidsolveToOut(Vec2 b, Vec2 out) toString()Convert the matrix to printable format.
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Field Details
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ex
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ey
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Constructor Details
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Mat22
public Mat22()Construct zero matrix. Note: this is NOT an identity matrix! djm fixed double allocation problem -
Mat22
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Mat22
public Mat22(float exx, float col2x, float exy, float col2y) Create a matrix from four floats.- Parameters:
exx-col2x-exy-col2y-
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Method Details
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toString
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set
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set
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clone
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set
public final void set(float angle) Set as a matrix representing a rotation.- Parameters:
angle- Rotation (in radians) that matrix represents.
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setIdentity
public final void setIdentity()Set as the identity matrix. -
setZero
public final void setZero()Set as the zero matrix. -
getAngle
public final float getAngle()Extract the angle from this matrix (assumed to be a rotation matrix).- Returns:
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set
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invert
Returns the inverted Mat22 - does NOT invert the matrix locally! -
invertLocal
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invertToOut
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abs
Return the matrix composed of the absolute values of all elements. djm: fixed double allocation- Returns:
- Absolute value matrix
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absLocal
public final void absLocal() -
abs
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absToOut
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mul
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mulToOut
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mulToOutUnsafe
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mul
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mulLocal
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mulToOut
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mulToOutUnsafe
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mulTrans
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mulTransLocal
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mulTransToOut
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mulTransToOutUnsafe
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mulTrans
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mulTransToOut
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add
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addLocal
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solve
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solveToOut
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mul
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mulToOut
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mulToOutUnsafe
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mul
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mulToOut
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mulToOutUnsafe
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mulTrans
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mulTransToOut
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mulTransToOutUnsafe
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mulTrans
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mulTransToOut
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mulTransToOutUnsafe
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createRotationalTransform
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createRotationalTransform
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createScaleTransform
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createScaleTransform
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hashCode
public int hashCode()Description copied from class:ObjectReturns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable. The general contract of hashCode is: Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result. It is not required that if two objects are unequal according to the equals(java.lang.Object) method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables. As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.) -
equals
Description copied from class:ObjectIndicates whether some other object is "equal to" this one. The equals method implements an equivalence relation: It is reflexive: for any reference value x, x.equals(x) should return true. It is symmetric: for any reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true. It is transitive: for any reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true. It is consistent: for any reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the object is modified. For any non-null reference value x, x.equals(null) should return false. The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any reference values x and y, this method returns true if and only if x and y refer to the same object (x==y has the value true).
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