public interface DestructionListener
Joints and fixtures are destroyed when their associated
body is destroyed. Implement this listener so that you
may nullify references to these joints and shapes.
Methods
public abstract void sayGoodbye(Joint joint) | Called when any joint is about to be destroyed due to the destruction of one of its attached bodies. |
public abstract void sayGoodbye(Fixture fixture) | Called when any fixture is about to be destroyed due to the destruction of its parent body. |
Method details
sayGoodbye
public abstract void sayGoodbye(Joint joint)Called when any joint is about to be destroyed due
to the destruction of one of its attached bodies.
sayGoodbye
public abstract void sayGoodbye(Fixture fixture)Called when any fixture is about to be destroyed due
to the destruction of its parent body.