Class ContactFilter

java.lang.Object
com.codename1.gaming.physics.box2d.callbacks.ContactFilter

public class ContactFilter extends Object
Implement this class to provide collision filtering. In other words, you can implement this class if you want finer control over contact creation.
  • Constructor Details

    • ContactFilter

      public ContactFilter()
  • Method Details

    • shouldCollide

      public boolean shouldCollide(Fixture fixtureA, Fixture fixtureB)
      Return true if contact calculations should be performed between these two shapes.
      Parameters:
      fixtureA -
      fixtureB -
      Returns: