New Peers on by Default on Android
Starting with the next Friday release we will migrate to the new peer support. This migration will allow us to focus on a single code
Starting with the next Friday release we will migrate to the new peer support. This migration will allow us to focus on a single code
This has been a very busy week with huge changes and new features to the code base. Because of that we will shift the Friday
We hoped to get the xcode 7 migration on the build servers out before version 3.5 but the change had problems and we chose to
We finished the final major piece of the offline build offering that we announced in July! This Sunday we will update the plugins to include
You probably recently received the “Next Steps from the Parse Team” newsletter in your inbox in which you were urged to take immediate action as
One of our enterprise customers needed help with file upload from the desktop. E.g. in his Codename One app running in the browser or desktop
We just flipped the switch on InfiniteContainer which is now more synchronous and complies with the EDT policy by default. We are already back to
This is a feature Steve added way back in June but I didn’t get around to documenting it. Build hints can sometimes get “unwieldy” e.g.
When we initially designed the cn1lib file format we looked at jar files as a starting point. We wanted a way to distribute binary libraries
We are thrilled to announce the immediate availability of Codename One 3.5! Version 3.5 is a huge release that includes the long awaited Windows Universal
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