Template – Mobile Material Screens UI Kit (Cross Platform PSD)
Generating a template from a PSD isn’t hard but it isn’t a trivial task either, in this recurring segment I will try to generate good
Generating a template from a PSD isn’t hard but it isn’t a trivial task either, in this recurring segment I will try to generate good
Google Play Services is a proprietary set of tools that Google licenses to vendors under limited conditions. In recent years more and more features go
As you may recall most of us are on vacation and the few of us who are not have to work even harder than usual
Chen has been working quite a bit on the new GUI Builder and made some significant changes both to it’s look and functionality. These changes
We’ve mentioned the progress we made with the Universal Windows Platform support in the past. This support is moving at a very fast pace… By
As we discussed before October will be relatively slow, this means that our original plan of a December release for 3.6 will be challenging and
We released an update a day early to deal with some regressions we had related to minor method signature changes triggered by an overhaul of
We introduced the new RoundBorder API a couple of weeks ago and it’s already picking some usage. But to really take off it needs to
There are many Codename One resources for building native mobile apps but they are often all over the place, in this blog post I’ll try
A few years back I wrote an article for O`Reilly covering the advantages of cross platform over native OS code. Almost 3 years have passed
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