One of the things I like most about our subscription base is its solid nature. We still have a lot of subscribers in the $9 per month plan which we discontinued several years ago (it was so long ago I can't find the relevant blog post anymore). That's wonderful, it means people like our product and are with us for the long run.Read More
Box layout Y is one of the most used layouts in Codename One. It's a wonderful, easy to use layout that makes vertical scrollable layout trivial. I love its simplicity, but sometimes that simplicity goes too far. A good example of that is the a common layout where we have a button at the bottom of the screen.Read More
A few years back we had Codename One LIVE!
It allowed developers to preview designs from the old GUI builder instantly on devices. Today we're introducing the equivalent functionality for the new GUI builder and the Codename One Build app. Cloud Connect allows you to instantly see changes from the GUI builder in the app.
I've been pretty busy over the past few weeks and didn't get a chance to write a "what's new" post. This caused a huge backlog of new features which I'll try to c3ut down in this post.Read More
Apple introduced push notification at a time when iOS apps didn't support multi-tasking. It was used as an intrusive notification system that allowed an app to communicate it had something important to tell you. Back then push messages would trigger a dialog box as it predated the pull down notification tray pioneered by Android.Read More
Crisp powers the chat button in the bottom right portion of our site. It also handles emails and a host of other great features. One feature we didn't take advantage of is the mobile app support. To solve that we just issued a new Crisp cn1lib which we integrated into the new versions of our Android and iOS apps.Read More
We launched the Codename One Build App beta on Android last week and now we have a public beta for iOS as well. You can sign up to join the public beta through this link. Notice that you will need testflight on your device to join the public beta test.Read More
Proguard is one of the most disliked aspects of Android programming. Developers attack it left and right because there are so many nuances to it. That's a huge mistake, proguard is one of the most important tools in our development toolchain. It makes our apps slightly more secure, much smaller and even slightly faster. Codename One apps use proguard by default for Android. This is a huge benefit in our case because the limits related to obfuscation are very similar to the limits related to portability.Read More
Some of our older components were developed years ago. As Android and iOS slowly converged their UI paradigms we got stuck supporting odd/outdated functionality as designs shifted. Three great examples are pull to refresh,
OnOffSwitch and the