There was much left unsaid about the template UI that I did earlier in the week. It was doable and reasonably easy but I still had some pitfalls. I was able to circumvent them easily but I'm not so sure these would have been easy for other developers out there. As a result we decided to simplify some use cases in Codename One as a result.Read More
We get contacted quite a bit about the prospect of porting applications that were already written using the Android API. In this quick tutorial we will walk you thru the paces of converting a simple Android application to a Codename One application. We will also start with some basic tips covering the differences between Android and Codename One development.Read More
Generating a template from a PSD isn't hard but it isn't a trivial task either, in this recurring segment I will try to generate good looking Codename One templates from freely available PSD files. Since this requires some effort I don't think I'll be able to keep this as a weekly segment but I'll try to post such a template once every two or three weeks. If you know of a free PSD that you'd like to see as a Codename One app point me at it in the comments and I might integrate it in a future post!Read More
Google Play Services is a proprietary set of tools that Google licenses to vendors under limited conditions. In recent years more and more features go into Google Play Services making it harder to build an app without it.Read More
As you may recall most of us are on vacation and the few of us who are not have to work even harder than usual to keep things chugging along. I'm in India for October (not on vacation) which slows down my work even further outside of my "home base".Read More
Chen has been working quite a bit on the new GUI Builder and made some significant changes both to it's look and functionality. These changes are wide reaching covering the appearance, functionality and stability of the GUI Builder.Read More
We've mentioned the progress we made with the Universal Windows Platform support in the past. This support is moving at a very fast pace...
By now we support
SQLite as well as
Capture and a slew of other features that weren't available for the initial beta. At this rate we think that 3.6 can actually include a production version of the UWP port!
As we discussed before October will be relatively slow, this means that our original plan of a December release for 3.6 will be challenging and produce a sub-par release. In the interest of making 3.6 a more significant release we decided to postpone it to January 16th 2017.Read More
We released an update a day early to deal with some regressions we had related to minor method signature changes triggered by an overhaul of pre-released versions. Other than that this week has been a bit uneventful in terms of our work.Read More
We introduced the new
RoundBorder API a couple of weeks ago and it's already picking some usage. But to really take off it needs to be within the themes, starting with the next plugin update the border section of the designer tool will include the options for round border.