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PhoneGap/Cordova Compatibility For Codename One

We just released the first version of the open source CN1Cordova project on github. This means you can take a common Cordova/PhoneGap app, import it into NetBeans and build a native app using our cloud build servers without any changes!
Before we delve into the exact process of converting an app lets start by reviewing the exact benefits PhoneGap/Cordova developers can gain from Codename One. You can also check out the video tutorial and slides below.

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Hiding, URL Security & Advocacy

A common trick for animating Components in Codename One is to set their preferred size to 0 and then invoke animateLayout() thus triggering an animation to hide said component. There are several issues with this trick but one of the biggest ones is the fact that setPreferredSize has been deprecated for quite a while.

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Properties & Continued Terseness

We've been working on some pretty exciting things recently trying to get them out of the door. As part of that work we added some API's specifically one that probably should have been a part of Codename One 1.0 Properties file support...

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Java is Superior To React Native In Practically Every Way

I got into a discussion with a colleague on the Java vs. JavaScript subject, which is a problematic subject to begin with. He then mentioned how great React Native is, I decided I have to look into it and maybe grab some ideas for Codename One...
There are some nice ideas there, but none of them is revolutionary or exceptional and most of them are pretty old news for Codename One developers running in Java 8.

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Codename One 3.2 Now Live

We are thrilled to announce the immediate availability of Codename One 3.2!
Version 3.2 sets the pace for many upcoming features & migration processes such as the new cloud infrastructure for push servers, modernized GUI builder etc. Codename One 3.3 is currently scheduled for January 27th and should continue the trend of iterative changes that form a larger platform evolution arch.

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Terse Syntax, Migration Wizard & more

In this last minute before 3.2 finally comes out we have a batch of new features & updates. Some of the last minute features that went into Codename One include: shorter more terse syntax for creating forms, migration wizard for the new GUI builder & dialog adaptive sizing.

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I Am Your Density

This morning I was awoken by myself - or rather the 1985 version of myself. He (I'll refer to the 1985 version of myself in the 3rd person here forward) was in a panic and was yammering about something to do with changing history. He asked why my pants were inside out, and I wondered why he was wearing a life preserver. According to him, he had driven a time machine from 1985 to this day (October 21, 2015) in the future to stop me from making a terrible mistake. I asked him: "What mistake?", to which he produced a 3.5 inch floppy disk.

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Rounded Corners, Gradients, and Shadows with CSS

The new Codename One CSS library enables you to create entire themes using only CSS, but in this post, I’m going to focus on its ability to automatically generate image backgrounds and borders for your apps.

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GUI Builder Walkthru

Since we announced the new GUI builder work we got quite a few questions in the discussion forum and offline so I prepared a quick video showing how the new GUI builder will look when released (more or less). Notice that a lot of things will change with the GUI builder but some things are pretty much fixed such as the basic architecture with the XML to Java process. This is unlikely to change much.

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Integrating 3rd Party Native SDKs Part III

This is the third and final instalment in a series on integrating 3rd party native SDKs in your Codename One application. If you missed the first two chapters, I recommend you begin with part one before reading this tutorial, as it provides much needed context for the procedures described here.

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