We are thrilled to announce the release of Codename One 5.0 - Social. Codename One is an open source "Write Once Run Anywhere" mobile platform for Java and Kotlin developers!
We postponed the release of this version since it's so packed with big changes. We made CSS a first class citizen in Codename One and made CSS updates live (no recompile necessary). We moved from screenshots in iOS launches to storyboards. Added support for newer JDK's. Migrated to Android API level 27. Moved our entire build server infrastructure. Redid push notification and so much more...
Codename One 5.0 (Social) will launch next week, to keep the code stable we are entering a week long code freeze. Please update your plugin installs frequently and report bugs immediately so we will have a stable release!Read More
WebSockets changed the way I do networking code. I combine them with WebServices to get the best of both worlds. But they still suffer in terms of reliability. With WebServices we have retries and a mostly transactional model. There is no permanent connection that should be re-established.Read More
Codename One 5.0 AKA Social will launch on September 19th. We pushed this release back to include support for crucial features such as JDK 11/OpenJDK support. With these features in place and a slew of other features we are gearing towards 5.0 GA. Tomorrow (Friday) we will push out plugin version 4.5 for all IDE'. This new version is effectively release candidate 1 for the 5.0 version.Read More
A while back we introduced Codename One Settings which superceded the old approach built in the IDE itself. This allowed us to consolidate code and move faster. That's how we were able to implement more wizards for things like CSS support etc.Read More
The most secure password in the world is the one that doesn't exist. You remove the user from the equation with a completely random key. To be fair this has some drawbacks and a password still exists somewhere (in your phone/email) but generally this works rather well...Read More
In February I wrote about a new/improved way to build for iOS without the screenshot process. That was a bit ahead of its time as the xib build didn't disable the screenshot process yet. This is now fixed and it's turned on by default now. That means that if you send an iOS build it won't go through the screenshot generation process.Read More
I try to write about every new feature or capability we introduce but this isn't always possible. Tasks sometimes weigh me down and as they do so I sometimes find something that I totally neglected as it was released. Such is the case with the CN1Webserver library which we launched over 6 months ago.Read More
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