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Questions of the Week XVIII

This has been a very busy week with huge changes and new features to the code base. Because of that we will shift the Friday release this week to Sunday so we'll be able to revert the deployment if build issues occur without affecting too many people.

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XCode Migration Take 2

We hoped to get the xcode 7 migration on the build servers out before version 3.5 but the change had problems and we chose to revert. We postponed the change so we can get 3.5 out of the door...
This Sunday we'll deploy a server update that should be the first step in the migration.

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Offline Build

We finished the final major piece of the offline build offering that we announced in July!
This Sunday we will update the plugins to include this ability as an option. Once installed you can use the instructions below to install the offline build service.

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How I Chose my Replacement for Parse.com Part 2

You probably recently received the “Next Steps from the Parse Team” newsletter in your inbox in which you were urged to take immediate action as it pertains to migrating your Parse.com hosted apps.

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Drag and Drop Uploader

One of our enterprise customers needed help with file upload from the desktop. E.g. in his Codename One app running in the browser or desktop he wanted the ability to drag a file. Somewhat like we can drag a file into gmails compose window.

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Questions of the Week XVII

We just flipped the switch on InfiniteContainer which is now more synchronous and complies with the EDT policy by default. We are already back to committing changes and have been busy updating with all of the things that didn't make it into 3.5.

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Build Hint Variables

This is a feature Steve added way back in June but I didn't get around to documenting it. Build hints can sometimes get "unwieldy" e.g. in the case of ios.plistInject or we sometimes have pretty verbose values.

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Open Source cn1libs

When we initially designed the cn1lib file format we looked at jar files as a starting point. We wanted a way to distribute binary libraries that support the native code access, restrictions and ideally code completion.

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Codename One 3.5 Now Live

We are thrilled to announce the immediate availability of Codename One 3.5!

Version 3.5 is a huge release that includes the long awaited Windows Universal Platform (UWP) support and brings the new GUI builder out of beta.

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Composite Animations

When we announced Codename One 3.4 we also announced a major animation overhaul. This was an important milestone that we didn't fully actualize until this past week...

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