Easy Demos, Flip & More

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One of the pains in Codename One is the access to the demos, yes we have the downloadable demo bundle and the SVN but for a compete novice to Codename One this isn't front and center. Chen decided to address that by embedding the latest versions of the demos both into the Eclipse and the NetBeans plugins, now when you create a new Codename One project you can also create a demo project and "just run it". This allows you to quickly learn/debug our sample code which should help with the Codename One learning curve.

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New Free Course: Learn Mobile Programming By Example With Codename One

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We just released a new online course on Udemy called "Learn Mobile Programming By Example With Codename One". Before a single day went by we already have over 600 students enrolled which is pretty cool. This course is based on the videos we made for the Dr. Sbaitso demo and the PropertyCross demo with some additional videos thrown in to tie everything together and introduce Codename One.

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PropertyCross Demo

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The new property cross demo shows off the usage of webservices, JSON parsing, infinite scroll, URLImage and lots of other Codename One features. It uses a UK webservice that allows listing properties for sale in the UK.

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Codename One Graphics - Low Level Animations

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In my previous post, I created a static analog clock component. In this post, I will use Codename One’s animation API to update the clock every continually so that it will keep time correctly.

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Status Of The New VM & New Demo

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Now that we are officially in the 64bit era of the iOS app store and our new VM is the default target it has gotten much stabler and helped us track issues that have been a part of Codename One since its inception. As part of improving the VM and fixing bugs we made a lot of changes to the VM including some core conceptual changes. One of the core...

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Codename One Charts

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This post was written by Steve Hannah, one of the newest additions to the Codename One team and a long time community contributor. The upcoming update to Codename One will include a new package (com.codename1.charts) for rendering charts in your applications. This includes models and renderers for many common classes of charts including many flav...

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Dr. Sbaitso

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I recently flew to dev day at Riga, I was quite ill before the trip so it was pretty difficult and that's the main reason I didn't make a trip report like I normally do. However, the conference and the people running it did seem like a whole lot of fun that unfortunately I was in no shape to enjoy. I did prepare a demo/presentation for the trip th...

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Codename One Graphics Part 2: Drawing an Analog Clock

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This post was written by Steve Hannah, one of the newest additions to the Codename One team and a long time community contributor. The new Codename One graphics pipeline includes support for advanced 2D and 3D transformations. Last time I talked about some of the new features in Codename One’s graphics. Then I presented an example app to demonst...

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Web App Build Target

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In the past we made several attempts at compiling Codename One applications to webapps, these were only partially successful. On the surface this seems relatively simple: just use something like GWT and the Canvas API to generate a web app. However, Codename One requires threads (for the EDT) and that's just not something you can really hide. GWT i...

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Location, iOS Beta Testing & Better Input

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In recent versions of iOS Apple added the ability to distribute beta versions of your application to beta testers using tools they got from the testflight acquisition. We now support this with our crash protection pro feature, just use the build argument ios.testFligh...

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