As you may recall most of us are on vacation and the few of us who are not have to work even harder than usual to keep things chugging along. I'm in India for October (not on vacation) which slows down my work even further outside of my "home base".Read More
Chen has been working quite a bit on the new GUI Builder and made some significant changes both to it's look and functionality. These changes are wide reaching covering the appearance, functionality and stability of the GUI Builder.Read More
We've mentioned the progress we made with the Universal Windows Platform support in the past. This support is moving at a very fast pace...
By now we support
SQLite as well as
Capture and a slew of other features that weren't available for the initial beta. At this rate we think that 3.6 can actually include a production version of the UWP port!
As we discussed before October will be relatively slow, this means that our original plan of a December release for 3.6 will be challenging and produce a sub-par release. In the interest of making 3.6 a more significant release we decided to postpone it to January 16th 2017.Read More
We released an update a day early to deal with some regressions we had related to minor method signature changes triggered by an overhaul of pre-released versions. Other than that this week has been a bit uneventful in terms of our work.Read More
We introduced the new
RoundBorder API a couple of weeks ago and it's already picking some usage. But to really take off it needs to be within the themes, starting with the next plugin update the border section of the designer tool will include the options for round border.
There are many Codename One resources for building native mobile apps but they are often all over the place, in this blog post I'll try to concentrate the best resources for people who already know Java and are looking to pick up Codename One. If you don't know Java yet please check out this post where we discuss resources for beginners to Java.Read More
A few years back I wrote an article for O`Reilly covering the advantages of cross platform over native OS code. Almost 3 years have passed and a lot has changed in our industry so I wanted to re-examine how this impacts my perspective on cross platform vs. native.Read More
We often build one app and sell it to multiple customers. After all, most customers ask for similar things with minor changes. E.g. if I build a restaurant app and then sell it to one establishment I can then resell it to another with almost no change at all...Read More